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NPC dialogue trees need branching support #70
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dev-mage opened this issue 2w ago ยท awesome-project
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dev-mage commented 2w ago
I've been investigating this issue in the awesome-project codebase. It appears to be related to the rendering pipeline when processing large sprite sheets. The bug manifests when the frame buffer exceeds the maximum allocation size.
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code-knight commented 12h ago
I can confirm this issue. I've seen it happen on both mobile and desktop platforms. Working on a fix in the
rendering-fix branch.